This document contains the changes of all released Mercenary Soldier Versions. Alpha Release 0.6 ~~~~~~~~~~~~~~~~~~~ -Mouse support for all menues -Ingame controls were completely changed to mouse control, keyboard only is no longer supported This version was presented at another "Stuttgart Game Developers Meeting" ~~~~~~~~~~~~~~~~~~~ 13.10.2005 Alpha Release 0.5 ~~~~~~~~~~~~~~~~~~~ -Added basic network code -Cleaned up MSS compiler and virtual machine -Changed to DevC++ from MSVC 6 -Changed to Allegro 4.2b3 from Allegro 4.0.3 -Changed Lesotho campaign maps 2 and 3 -Changed menu graphics ~~~~~~~~~~~~~~~~~~~ 01.07.2005 Alpha Release 0.4 ~~~~~~~~~~~~~~~~~~~ -Added ingame menu -Enhanced options menu, so... ...controls can be changed ...volume can be changed -Removed possibility to use video RAM -Added Complex Sound option (kinda 2D Sourround Sound) -Added MP3 Support -Added shooting range and car race special maps -Added global script support -Finished Lesotho campaign mission 2 -Added Lesotho campaign mission 3 -Added saving possibility, including autosave -Added different difficulties -Finished shooting range -Fixed a bug that wouldn't let onEnter script-events take place -File icon is now final -Added god and blood cheat ~~~~~~~~~~~~~~~~~~~ 02.06.2005 Alpha Release 0.3 ~~~~~~~~~~~~~~~~~~~ -VERY basic enemy AI -Ducking is no longer possible, instead there is an aiming button -Added "Mission accomplished" and "Mission failed" notification -Added "New Game" menu -Added another Lesotho mission This version was presented at the "Stuttgart Game Developers Meeting" ~~~~~~~~~~~~~~~~~~~ 15.04.2005 Alpha Release 0.2 ~~~~~~~~~~~~~~~~~~~ -Aiming help when being ducked -Collision detection now also for Units apart from the player -Enhanced Script support -Extended and cleaned script compiler -Just in time compiling -Map editor included -Fixed several bugs -Options menu added -Mission description screen -Added first mission of Lesotho campaign ~~~~~~~~~~~~~~~~~~~ 05.04.2005 Alpha Release 0.1 ~~~~~~~~~~~~~~~~~~~ -Intro animation -Main menu -Tileengine -Collision detection -Basic Script Support -Shooting -Animation ~~~~~~~~~~~~~~~~~~~ 21.03.2005 Project start: 10.03.2005